Ornithe: LWJGL3 / Starac support#248
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matthewperiut wants to merge 11 commits intoModificationStation:developfrom
Open
Ornithe: LWJGL3 / Starac support#248matthewperiut wants to merge 11 commits intoModificationStation:developfrom
matthewperiut wants to merge 11 commits intoModificationStation:developfrom
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…evelop 2.0.0-alpha.5
…evelop Fix Buildscript And a5.1
imagine not having proper handling for build metadata in maven and no proper handling of multiple identifiers in fabric loader, thus having no way of having different releases which are only different in the way they're built? crazy
…evelop 2.0.0-alpha.5.3
…evelop 2.0.0-alpha.5.4
…ng hooks available.
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Should be merged AFTER #247, about four file changes if done after that merge.
2026-02-04.04-28-15.mp4
Makes loading screen multi-threaded like a proper asset loader to the point where the stapi loading screen is provably faster than not showing it at all and doing vanilla only screen with
loadingScreenOption: 4in config. I think it's awesome and how the STAPI load should've felt- faster than vanilla. Same exact speed and performance with lwjgl2, and same behavior.Also makes window movable and responsive to events on loading rather than showing spinning cursor for example on all OSes.
To test, compile starac for ornithe and run with stapi in prod:
git clone --branch ornithe-lwjgl3 https://github.com/matthewperiut/starac.git./gradlew build** Important note **
This is utilizing a hook that any LWJGL3 mod can implement- so if gambac or legacy-lwjgl3 desires to do so, it'll work seamlessly.